๐Ÿ’ซ OriginRO: World of Dreams Open Beta Test! ๐Ÿ’ซ
โš™๏ธ Systems
๐Ÿ”ฎ Mystic Enchantments
Mystic Enchantments

๐Ÿ”ฎ Mystic Enchantments

The Mystic Enchanter located inside of the ๐Ÿ›๏ธ Main Office third floor allows players to enhance their equipment with various enchantments and random options. This service supports enchantments stacked with random options for different equipment slots, including headgear, weapons, armors, and shadow gear. Additionally, players can reset enchantments or upgrade them. This allows for the creation of extensive player builds that bring about dynamic paths.

๐Ÿ“ Mystic Enchantments: The Mystic Enchanter allows players to:

  • Apply Enchantments: Enhance equipment with Attribute, Status, and Special enchantments.
  • Upgrade Enchantments: Improve existing enchantments, depending on the refinement level of the equipment.
  • Apply Random Options: Add random bonuses such as increased damage, resistances, or other unique effects.
  • Reset Enchantments: Remove specific or all enchantments on a piece of equipment.
Mystic Enchanter

๐Ÿ’Ž Enchantment Gems

Mystic Enchantments typically require 4 specific materials to stack Random Options with, and they are as follows:

  • Enchantments Gem Enchantments Gem: Used to enchant general equipment.
  • Costumes Gem Costumes Gem: Used to enchant top headgear costumes.
  • Options Gem Random Options Gem: Used to proc equipment with random options.
  • Shadow Gem Shadow Gem: Used to enchant Shadow equipment.

๐ŸŒŸ Note: Enchantment Gems Enchantment Gems can be obtained via the following ways:

๐Ÿ’ธ Service Costs

The costs for enchantments, upgrades, and resets are as follows:

  • ๐Ÿ’ฐ Zeny: 1,000,000 Per Item Enchanted:
  • ๐Ÿฆบ Equipment: Enchantments Gem 1x Enchantment Gem.
  • ๐ŸŽฉ Costumes: Costumes Gem 2x Costume Gem.
  • ๐ŸŒŒ Random Options: Options Gem 2x Options Gem.
  • ๐Ÿงฅ Shadow Equipment: Shadow Gem 2x Shadow Gem.
  • โš’๏ธ Upgrading: Based on refinement levels and materials.
  • ๐Ÿ”„ Resetting: 1,000,000 Zeny and/or 1x Reset Gemstone.

โœ… Supported Equipment

The following equipment and slots are supported for enchantments:

EquipmentEnchantableAttributeStatusSpecialRandom Options
Top Headgear Top HeadgearYesYesYesYesYes
Mid Headgear Middle HeadgearNoNoNoNoNo
Low Headgear Lower HeadgearNoNoNoNoNo
Armor ArmorYesYesYesYesYes
Weapon WeaponYesYesYesYesYes
Shield ShieldYesYesYesYesYes
Garment GarmentYesYesYesYesYes
Shoes ShoesYesYesYesYesYes
Accessory Accessory (Left/Right)NoNoNoNoNo
Costume Costume (Top Headgear)YesYesYesYesYes
Shadow Gear Shadow Equipment (All)YesYesYesYesYes

โœจ Enchantments

Enchantments are divided into three categories: Attribute, Status, and Special.

โšฌ Attribute Enchantments

Attribute enchantments enhance primary stats such as STR, AGI, VIT, INT, DEX and LUK. Each attribute has multiple levels with varying success rates for upgrades.

AttributeEnchantmentsMax ValueUpgrade Success Rates (%)
STR4700 STR + 1 (opens in a new tab), 4701 STR + 2 (opens in a new tab), 4702 STR + 3 (opens in a new tab), 4703 STR + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
AGI4730 AGI + 1 (opens in a new tab), 4731 AGI + 2 (opens in a new tab), 4732 AGI + 3 (opens in a new tab), 4733 AGI + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
VIT4740 VIT + 1 (opens in a new tab), 4741 VIT + 2 (opens in a new tab), 4742 VIT + 3 (opens in a new tab), 4743 VIT + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
INT4710 INT + 1 (opens in a new tab), 4711 INT + 2 (opens in a new tab), 4712 INT + 3 (opens in a new tab), 4713 INT + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
DEX4720 DEX + 1 (opens in a new tab), 4721 DEX + 2 (opens in a new tab), 4722 DEX + 3 (opens in a new tab), 4723 DEX + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
LUK4750 LUK + 1 (opens in a new tab), 4751 LUK + 2 (opens in a new tab), 4752 LUK + 3 (opens in a new tab), 4753 LUK + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)

โšฌ Status Enchantments

Status enchantments improve combat effectiveness, such as ATK, FLEE, CRIT, DEF, MDEF, HP/SP, ASPD, Regeneration, etc.

StatusEnchantmentsMax ValueUpgrade Success Rates (%)
ATK4882 ATK + 1% (opens in a new tab), 4766 ATK + 2% (opens in a new tab), 4767 ATK + 3% (opens in a new tab), 4894 ATK + 4% (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
MATK4883 MATK + 1% (opens in a new tab), 4896 MATK + 2% (opens in a new tab), 4897 MATK + 3% (opens in a new tab), 4898 MATK + 4% (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
FLEE4859 FLEE + 1 (opens in a new tab), 4860 FLEE + 2 (opens in a new tab), 4762 FLEE + 6 (opens in a new tab), 4763 FLEE + 12 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
CRIT4926 CRIT + 1 (opens in a new tab), 4939 CRIT + 2 (opens in a new tab), 4940 CRIT + 4 (opens in a new tab), 4941 CRIT + 6 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
DEF4791 DEF + 1 (opens in a new tab), 4792 DEF + 2 (opens in a new tab), 4793 DEF + 3 (opens in a new tab), 4794 DEF + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
MDEF4890 MDEF + 1 (opens in a new tab), 4786 MDEF + 2 (opens in a new tab), 4891 MDEF + 3 (opens in a new tab), 4787 MDEF + 4 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
HP4927 Max HP + 50 (opens in a new tab), 4795 Max HP + 100 (opens in a new tab), 4796 Max HP + 200 (opens in a new tab), 4797 Max HP + 300 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
SP4870 Max SP + 25 (opens in a new tab), 4800 Max SP + 50 (opens in a new tab), 4871 Max SP + 75 (opens in a new tab), 4801 Max SP + 100 (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
ASPD4807 ASPD + 1 (opens in a new tab), 4842 ASPD + 2 (opens in a new tab), 4842 Bishop's Blessing (Attack Speed) (opens in a new tab), 311018 Clockwork (Delay After Attack) (opens in a new tab)4100%, 75%, 50%, 25% Chance(s)
Regeneration4930 HP Regen + 2% (opens in a new tab), 4931 HP Restore + 10 (opens in a new tab), 4932 SP Restore + 1 (opens in a new tab)3100%, 75%, 50% Chance(s)
Special4945 SP Regen + 2% (opens in a new tab), 4946 SP Regen + 4% (opens in a new tab), 4947 SP Regen + 6% (opens in a new tab)3100%, 75%, 50% Chance(s)

โšฌ Special Enchantments

Special enchantments provide unique benefits, such as Heal Amount, Spell Casting Time Reduction, or Bonus Damage to specific Sizes.

Special EffectEnchantmentsMax Value
Heal Amount4850 Heal Lv3 (opens in a new tab), 4851 Heal Lv4 (opens in a new tab), 4852 Heal Lv5 (opens in a new tab)Increases Healing Power
Fighting Spirit4811 Fighting Spirit 1 (opens in a new tab), 4810 Fighting Spirit 2 (opens in a new tab), 4809 Fighting Spirit 3 (opens in a new tab), 4808 Fighting Spirit 4 (opens in a new tab)Improves ATK
Spell Casting Reduction4815 Spell 1 (opens in a new tab), 4814 Spell 2 (opens in a new tab), 4813 Spell 3 (opens in a new tab), 4812 Spell 4 (opens in a new tab)Improves MATK / Reduces Casting Times
Sharp4818 Sharp 1 (opens in a new tab), 4817 Sharp 2 (opens in a new tab), 4816 Sharp 3 (opens in a new tab), 4843 Sharp 4 (opens in a new tab)Increases Critical Damage
Expert Archer4832 Expert Archer 1 (opens in a new tab), 4833 Expert Archer 2 (opens in a new tab), 4834 Expert Archer 3 (opens in a new tab)Increases Ranged ATK
Resistance (Neutral)4933 Neutral Resistance Lv1 (opens in a new tab), 4934 Neutral Resistance Lv2 (opens in a new tab), 4935 Neutral Resistance Lv3 (opens in a new tab), 4848 Neutral Resistance Lv4 (opens in a new tab)Reduces Neutral Damage
Cranial4849 Cranial Lv1 (opens in a new tab)Reduces damage taken from Demi-Human/Human Player race enemies by 5%.
Special (Stats)4853 Special STR (opens in a new tab), 4854 Special AGI (opens in a new tab), 4855 Special VIT (opens in a new tab), 4856 Special INT (opens in a new tab), 4857 Special DEX (opens in a new tab), 4858 Special LUK (opens in a new tab)Boosts Core Stats (in addition to glass-timed bonus effects).
Fatal Blow4863 Fatal Lv1 (opens in a new tab), 4864 Fatal Lv2 (opens in a new tab), 4865 Fatal Lv3 (opens in a new tab), 4866 Fatal Lv4 (opens in a new tab)Increases Critical Damage
Attack Delay4869 ASPD 1 (opens in a new tab), 4872 ASPD 2 (opens in a new tab), 4873 ASPD 3 (opens in a new tab), 4881 ASPD 4 (opens in a new tab)Increases Attack Speed (reduces delay after attack).
After Skill Delay4948 Skill Delay 1 (opens in a new tab), 4949 Skill Delay 2 (opens in a new tab), 4950 Skill Delay 3 (opens in a new tab)Reduces the global delay of skills.
Conjuration Effects4885 Spell 1 (opens in a new tab), 4886 Spell 2 (opens in a new tab), 4887 Spell 3 (opens in a new tab), 4888 Spell 4 (opens in a new tab), 4889 Spell 5 (opens in a new tab)Increases MATK. Reduces the variable casting time of skills.
Glass Time Effects4803 Cure Lv1 (opens in a new tab), 4804 Catholic Lv1 (opens in a new tab), 4805 Archbishop Lv1 (opens in a new tab), 4875 Bear's Power (opens in a new tab), 4876 Runaway Magic (opens in a new tab), 4877 Speed of Light (opens in a new tab), 4878 Muscle Fool (opens in a new tab), 4879 Hawkeye (opens in a new tab), 4880 Lucky Day (opens in a new tab)Special Enchantment Features Applied
ATK by Size4936 ATK vs Small (opens in a new tab), 4937 ATK vs Medium (opens in a new tab), 4938 ATK vs Large (opens in a new tab)ATK Bonus Against Size Types

๐ŸŒŒ Random Options

Random options are additional effects added to equipment enchantments. These include elemental damage, race-specific resistances, size-specific bonuses, and other attributes. Below is a detailed breakdown of all possible random options:

โšฌ Attribute Options

AttributeDescriptionMin ValueMax Value
4700 STR (opens in a new tab)Increases STR attribute12
4730 AGI (opens in a new tab)Increases AGI attribute12
4740 VIT (opens in a new tab)Increases VIT attribute12
4710 INT (opens in a new tab)Increases INT attribute12
4720 DEX (opens in a new tab)Increases DEX attribute12
4750 LUK (opens in a new tab)Increases LUK attribute12
29380 ATK (opens in a new tab)Increases flat ATK110
4882 ATK % (opens in a new tab)Increases ATK by percentage17
29381 MATK (opens in a new tab)Increases flat MATK115
4899 MATK % (opens in a new tab)Increases MATK by percentage17
4926 Critical Chance (opens in a new tab)Increases Critical Rate17
4863 Critical Damage (opens in a new tab)Increases Critical Damage17
4842 ASPD Flat (opens in a new tab)Increases ASPD flat value14
4869 ASPD % (opens in a new tab)Increases ASPD percentage17
4861 Max HP % (opens in a new tab)Increases maximum HP110
4929 MAX SP % (opens in a new tab)Increases maximum SP15
4930 HP Recovery % (opens in a new tab)Increases HP recovery rate110
4945 SP Recovery % (opens in a new tab)Increases SP recovery rate110
4884 HIT (opens in a new tab)Increases HIT rate120
4859 FLEE (opens in a new tab)Increases FLEE rate130
4942 Perfect Dodge (opens in a new tab)Increases Perfect Dodge rate130
4791 DEF (opens in a new tab)Increases DEF13
4791 MDEF (opens in a new tab)Increases MDEF13
4832 Ranged Damage % (opens in a new tab)Increases Ranged Damage15

โšฌ Weapon Element Options

ElementDescription
Neutral Element NeutralChanges weapon element to Neutral
Water Element WaterChanges weapon element to Water
Earth Element EarthChanges weapon element to Earth
Fire Element FireChanges weapon element to Fire
Wind Element WindChanges weapon element to Wind
Poison Element PoisonChanges weapon element to Poison
Holy Element HolyChanges weapon element to Holy
Shadow Element ShadowChanges weapon element to Shadow
Ghost Element GhostChanges weapon element to Ghost
Undead Element UndeadChanges weapon element to Undead

โšฌ Armor Element Options

ElementDescription
Neutral Element NeutralChanges armor element to Neutral
Water Element WaterChanges armor element to Water
Earth Element EarthChanges armor element to Earth
Fire Element FireChanges armor element to Fire
Wind Element WindChanges armor element to Wind
Poison Element PoisonChanges armor element to Poison
Holy Element HolyChanges armor element to Holy
Shadow Element ShadowChanges armor element to Shadow
Ghost Element GhostChanges armor element to Ghost
Undead Element UndeadChanges armor element to Undead

โšฌ Physical Damage Options

โšฌ Damage vs Element

ElementDescriptionMin ValueMax Value
Neutral Element NeutralPhysical Damage to Neutral Element1%5%
Water Element WaterPhysical Damage to Earth Element1%5%
Earth Element EarthPhysical Damage to Fire Element1%5%
Fire Element FirePhysical Damage to Water Element1%5%
Wind Element WindPhysical Damage to Wind Element1%5%
Poison Element PoisonPhysical Damage to Poison Element1%5%
Holy Element HolyPhysical Damage to Holy Element1%5%
Shadow Element ShadowPhysical Damage to Shadow Element1%5%
Ghost Element GhostPhysical Damage to Ghost Element1%5%
Undead Element UndeadPhysical Damage to Undead Element1%5%

โšฌ Damage vs Race

RaceDescriptionMin ValueMax Value
Formless Race FormlessPhysical Damage to Formless Race15
Undead Race UndeadPhysical Damage to Undead Race15
Animal Race AnimalPhysical Damage to Animal Race15
Plant Race PlantPhysical Damage to Plant Race15
Insect Race InsectPhysical Damage to Insect Race15
Fish Race FishPhysical Damage to Fish Race15
Demon Race DemonPhysical Damage to Demon Race15
Human Race HumanPhysical Damage to Human Race15
Angel Race AngelPhysical Damage to Angel Race15
Dragon Race DragonPhysical Damage to Dragon Race15

โšฌ Damage vs Size

SizeDescriptionMin ValueMax Value
ATK Small SmallPhysical Damage to Small Targets15
ATK Medium MediumPhysical Damage to Medium Targets15
ATK Large LargePhysical Damage to Large Targets15

โšฌ Magical Damage Options

โšฌ Damage vs Element

ElementDescriptionMin ValueMax Value
Neutral Element NeutralMagical Damage to Neutral Element1%3%
Water Element WaterMagical Damage to Earth Element1%3%
Earth Element EarthMagical Damage to Fire Element1%3%
Fire Element FireMagical Damage to Water Element1%3%
Wind Element WindMagical Damage to Wind Element1%3%
Poison Element PoisonMagical Damage to Poison Element1%3%
Holy Element HolyMagical Damage to Holy Element1%3%
Shadow Element ShadowMagical Damage to Shadow Element1%3%
Ghost Element GhostMagical Damage to Ghost Element1%3%
Undead Element UndeadMagical Damage to Undead Element1%3%

โšฌ Defensive Options

โšฌ Physical Resistance

ElementDescriptionMin ValueMax Value
Neutral Element NeutralPhysical Damage Reduction from Neutral Element1%5%
Earth Element EarthPhysical Damage Reduction from Earth Element1%5%
Fire Element FirePhysical Damage Reduction from Fire Element1%5%
Water Element WaterPhysical Damage Reduction from Water Element1%5%
Wind Element WindPhysical Damage Reduction from Wind Element1%5%

โšฌ Resistance vs Race

RaceDescriptionMin ValueMax Value
Formless Race FormlessDamage Reduction from Formless Race1%5%
Undead Race UndeadDamage Reduction from Undead Race1%5%
Animal Race AnimalDamage Reduction from Animal Race1%5%

โšฌ Special Options

Special EffectDescriptionMin ValueMax Value
Variable Cast Time Variable Cast Time -%Reduces Variable Cast Time by a percentage1%5%
Indestructible Indestructible WeaponWeapon cannot be destroyed00
Healing Power Healing Power IncreaseIncreases Outgoing Heal Power1%5%

๐Ÿ“Œ Important Notes

  • Special enchantments cannot be upgraded.
  • Random options have limits on certain slots and item types.
  • Enchantment success rates vary depending on the level and item.
  • Middle and Lower Headgear are excluded to ensure balance within a pre-renewal environment.